“‘Be shapeless and formless.. like water’ (Bruce Lee)” by Akinini.com is licensed under CC BY-NC-ND 2.0
“Have a mind like water.”
― David Allen, GTD
I got hands-on experience with Construct 3 and found how good of a beginner-friendly engine it was. I also learned about the daily D.O.S.E of happiness humans need, I knew about the basics of those chemicals but I’ve never really learned about them until this week.
PRACTICE ROOM (TUTORIALS)
Unity – C#
I left off on Passing Arguments. Being an advanced student, I’m aware it’s no longer a requirement for me to take C# in SoloLearn, but we all need refreshers. And I need a certificate in C#.
CLASSROOM (THEORY & ANALYSIS)
LAB (THEORY PRACTICED)
OUTSIDE (PRODUCTIVITY & THE BRAIN)
- Every day, I start by putting tasks in my GTD system, I then work on my game a bit during my 1st-period check-in. Whenever I’m on my computer, designing something or in between classes, if I have the time to, I put on my headphones and listen to music. Every day, I try to take a walk or exercise on my grandpa’s exercise bike depending on the weather. And finally, every day I eat a vitality bar made of a base of dark chocolate, dates, and peanuts.
I liked how I could get simple tasks like moving done in half the time in Construct than coding in Unity but many things that I’ve grown accustomed to like timed object spawning were not available to me in Construct 3. I still think this would be a great start for your first year in the class, but move up to Unity ASAP due to the sheer amount of limitations in Construct 3.
CONTROL ROOM (PRODUCTION)
WHAT I LEARNED and PROBLEMS I SOLVED
In Construct, I was trying to figure out how to change the background to another image and thought I could with “Get Image from URL”. I couldn’t, the solution I tried to this was to download the image, add it as a sprite that also covers the entire layout, set the opacity to 0. Then I made two events, one for M being pressed and one for N, in both those, I changed the opacity of the normal map and Norse map accordingly.