Notes:
0:30 Configure the canvas for pixel art. It depends on what you want to make, but as a general rule of thumb, I keep the dimensions under 100*100, but you want to go to the larger side for more detailed pixel art. Lastly, set the resolution to 72.
0:40 Zoom in on the newly created canvas
0:51 Set up a grid for an indication of where pixels can be painted
1:12 Optimize the grid for pixel art by changing the Gridline Even unit from Inches to Pixels. Change the subdivisions of the grid as needed.
1:48 Set the image interpolation to Nearest Neighbor (preserve hard edges)
2:34 Paint with the pencil tool rather than the brush tool
2:49 Replace regular brushes with basic brushes
3:07 Choose a color palette
3:16 Add a color to swatches to add it to your palette
3:33 Go to color.adobe.com to find good color palettes
3:44 Explore color schemes from the community
5:27 Disable anti-alias
6:21 Open a new window for pixel art
6:43 Preview the canvas at a 1:1 pixel ratio
7:07 If you’d wish to (unless you’re working in a game engine), crop the image to make your pixel art bigger
7:19 Size up the image (change the units to Pixels)
7:37 Change the Automatic resampling to Nearest Neighbor
7:57 Export the image