Games

Former Lucidity

Former Lucidity by TheDaileyGrind

Credits:

Designer/UI

Christian

Producer/Coder

Ben

Artist/Sound

Max

 

BeeWare

BeeWare by TheDaileyGrind

Credits:

Designer/UI

Christian

Producer/Coder

Ben

Artist

Max

Sound Designer

Bryson

 

A Safe Place

 

A Safe Place by TheDaileyGrind

Credits:

This game was canceled because of too many critical bugs, although I’ve learned much about gameplay coding and hope to bring that knowledge into other games

 

Refresh

Credits:

Designer/UI

Christian

Producer/Coder

Christian

So far, I have been working by myself on this game, it’s my creative vision, I’m working on the UI, the gameplay mechanics, the AI, the physics, the art, and the small amount of animation you’ll find in Refresh.

Refresh is currently in development, many things about the game, from the available content to even the name of the game, will most likely change many times before its full release. Due to the amount of content, I plan to add in the future, such as challenge bosses only accessible after defeating the standard final boss to unlock a more satisfying ending, also unlocking weapon upgrades, and a version of the game with more difficult guards and randomly selected bosses, as well as a graphics overhaul, I have no planned release date as of this writing.

Jumping Bean

I have sidelined Refresh in favor of developing some small projects such as Jumping Bean and currently have no plans to increase the size of Jumping Bean’s development team. Like Refresh, Jumping Bean is a work in progress and will change throughout its development cycle. I expect Jumping Bean to be quicker than Refresh as it is a much smaller project and a much easier task for a solo developer such as myself.